PERLPACKTUT(1) Perl Programmers Reference Guide PERLPACKTUT(1)
NAME
perlpacktut - tutorial on "pack" and "unpack"
DESCRIPTION
"pack" and "unpack" are two functions for transforming data according
to a user-defined template, between the guarded way Perl stores values
and some well-defined representation as might be required in the envi
ronment of a Perl program. Unfortunately, theyre also two of the most
misunderstood and most often overlooked functions that Perl provides.
This tutorial will demystify them for you.
The Basic Principle
Most programming languages dont shelter the memory where variables are
stored. In C, for instance, you can take the address of some variable,
and the "sizeof" operator tells you how many bytes are allocated to the
variable. Using the address and the size, you may access the storage to
your hearts content.
In Perl, you just cant access memory at random, but the structural and
representational conversion provided by "pack" and "unpack" is an
excellent alternative. The "pack" function converts values to a byte
sequence containing representations according to a given specification,
the so-called "template" argument. "unpack" is the reverse process,
deriving some values from the contents of a string of bytes. (Be cau
tioned, however, that not all that has been packed together can be
neatly unpacked - a very common experience as seasoned travellers are
likely to confirm.)
Why, you may ask, would you need a chunk of memory containing some val
ues in binary representation? One good reason is input and output
accessing some file, a device, or a network connection, whereby this
binary representation is either forced on you or will give you some
benefit in processing. Another cause is passing data to some system
call that is not available as a Perl function: "syscall" requires you
to provide parameters stored in the way it happens in a C program. Even
text processing (as shown in the next section) may be simplified with
judicious usage of these two functions.
To see how (un)packing works, well start with a simple template code
where the conversion is in low gear: between the contents of a byte
sequence and a string of hexadecimal digits. Lets use "unpack", since
this is likely to remind you of a dump program, or some desperate last
message unfortunate programs are wont to throw at you before they
expire into the wild blue yonder. Assuming that the variable $mem holds
a sequence of bytes that wed like to inspect without assuming anything
about its meaning, we can write
my( $hex ) = unpack( H*, $mem );
print "$hex\n";
whereupon we might see something like this, with each pair of hex dig
its corresponding to a byte:
41204d414e204120504c414e20412043414e414c2050414e414d41
What was in this chunk of memory? Numbers, characters, or a mixture of
both? Assuming that were on a computer where ASCII (or some similar)
encoding is used: hexadecimal values in the range 0x40 - 0x5A indicate
an uppercase letter, and 0x20 encodes a space. So we might assume it is
a piece of text, which some are able to read like a tabloid; but others
will have to get hold of an ASCII table and relive that firstgrader
feeling. Not caring too much about which way to read this, we note that
"unpack" with the template code "H" converts the contents of a sequence
of bytes into the customary hexadecimal notation. Since "a sequence of"
is a pretty vague indication of quantity, "H" has been defined to con
vert just a single hexadecimal digit unless it is followed by a repeat
count. An asterisk for the repeat count means to use whatever remains.
The inverse operation - packing byte contents from a string of hexadec
imal digits - is just as easily written. For instance:
my $s = pack( H2 x 10, map { "3$_" } ( 0..9 ) );
print "$s\n";
Since we feed a list of ten 2-digit hexadecimal strings to "pack", the
pack template should contain ten pack codes. If this is run on a com
puter with ASCII character coding, it will print 0123456789.
Packing Text
Lets suppose youve got to read in a data file like this:
Date |Description | Income|Expenditure
01/24/2001 Ahmeds Camel Emporium 1147.99
01/28/2001 Flea spray 24.99
01/29/2001 Camel rides to tourists 235.00
How do we do it? You might think first to use "split"; however, since
"split" collapses blank fields, youll never know whether a record was
income or expenditure. Oops. Well, you could always use "substr":
while (<>) {
my $date = substr($_, 0, 11);
my $desc = substr($_, 12, 27);
my $income = substr($_, 40, 7);
my $expend = substr($_, 52, 7);
...
}
Its not really a barrel of laughs, is it? In fact, its worse than it
may seem; the eagle-eyed may notice that the first field should only be
10 characters wide, and the error has propagated right through the
other numbers - which weve had to count by hand. So its error-prone
as well as horribly unfriendly.
Or maybe we could use regular expressions:
while (<>) {
my($date, $desc, $income, $expend) =
m|(\d\d/\d\d/\d{4}) (.{27}) (.{7})(.*)|;
...
}
Urgh. Well, its a bit better, but - well, would you want to maintain
that?
Hey, isnt Perl supposed to make this sort of thing easy? Well, it
does, if you use the right tools. "pack" and "unpack" are designed to
help you out when dealing with fixed-width data like the above. Lets
have a look at a solution with "unpack":
while (<>) {
my($date, $desc, $income, $expend) = unpack("A10xA27xA7A*", $_);
...
}
That looks a bit nicer; but weve got to take apart that weird tem
plate. Where did I pull that out of?
OK, lets have a look at some of our data again; in fact, well include
the headers, and a handy ruler so we can keep track of where we are.
1 2 3 4 5
1234567890123456789012345678901234567890123456789012345678
Date |Description | Income|Expenditure
01/28/2001 Flea spray 24.99
01/29/2001 Camel rides to tourists 235.00
From this, we can see that the date column stretches from column 1 to
column 10 - ten characters wide. The "pack"-ese for "character" is "A",
and ten of them are "A10". So if we just wanted to extract the dates,
we could say this:
my($date) = unpack("A10", $_);
OK, whats next? Between the date and the description is a blank col
umn; we want to skip over that. The "x" template means "skip forward",
so we want one of those. Next, we have another batch of characters,
from 12 to 38. Thats 27 more characters, hence "A27". (Dont make the
fencepost error - there are 27 characters between 12 and 38, not 26.
Count em!)
Now we skip another character and pick up the next 7 characters:
my($date,$description,$income) = unpack("A10xA27xA7", $_);
Now comes the clever bit. Lines in our ledger which are just income and
not expenditure might end at column 46. Hence, we dont want to tell
our "unpack" pattern that we need to find another 12 characters; well
just say "if theres anything left, take it". As you might guess from
regular expressions, thats what the "*" means: "use everything remain
ing".
Be warned, though, that unlike regular expressions, if the "unpack"
template doesnt match the incoming data, Perl will scream and die.
Hence, putting it all together:
my($date,$description,$income,$expend) = unpack("A10xA27xA7xA*", $_);
Now, thats our data parsed. I suppose what we might want to do now is
total up our income and expenditure, and add another line to the end of
our ledger - in the same format - saying how much weve brought in and
how much weve spent:
while (<>) {
my($date, $desc, $income, $expend) = unpack("A10xA27xA7xA*", $_);
$tot_income += $income;
$tot_expend += $expend;
}
$tot_income = sprintf("%.2f", $tot_income); # Get them into
$tot_expend = sprintf("%.2f", $tot_expend); # "financial" format
$date = POSIX::strftime("%m/%d/%Y", localtime);
# OK, lets go:
print pack("A10xA27xA7xA*", $date, "Totals", $tot_income, $tot_expend);
Oh, hmm. That didnt quite work. Lets see what happened:
01/24/2001 Ahmeds Camel Emporium 1147.99
01/28/2001 Flea spray 24.99
01/29/2001 Camel rides to tourists 1235.00
03/23/2001Totals 1235.001172.98
OK, its a start, but what happened to the spaces? We put "x", didnt
we? Shouldnt it skip forward? Lets look at what "pack" in perlfunc
says:
x A null byte.
Urgh. No wonder. Theres a big difference between "a null byte", char
acter zero, and "a space", character 32. Perls put something between
the date and the description - but unfortunately, we cant see it!
What we actually need to do is expand the width of the fields. The "A"
format pads any non-existent characters with spaces, so we can use the
additional spaces to line up our fields, like this:
print pack("A11 A28 A8 A*", $date, "Totals", $tot_income, $tot_expend);
(Note that you can put spaces in the template to make it more readable,
but they dont translate to spaces in the output.) Heres what we got
this time:
01/24/2001 Ahmeds Camel Emporium 1147.99
01/28/2001 Flea spray 24.99
01/29/2001 Camel rides to tourists 1235.00
03/23/2001 Totals 1235.00 1172.98
Thats a bit better, but we still have that last column which needs to
be moved further over. Theres an easy way to fix this up: unfortu
nately, we cant get "pack" to right-justify our fields, but we can get
"sprintf" to do it:
$tot_income = sprintf("%.2f", $tot_income);
$tot_expend = sprintf("%12.2f", $tot_expend);
$date = POSIX::strftime("%m/%d/%Y", localtime);
print pack("A11 A28 A8 A*", $date, "Totals", $tot_income, $tot_expend);
This time we get the right answer:
01/28/2001 Flea spray 24.99
01/29/2001 Camel rides to tourists 1235.00
03/23/2001 Totals 1235.00 1172.98
So thats how we consume and produce fixed-width data. Lets recap what
weve seen of "pack" and "unpack" so far:
Use "pack" to go from several pieces of data to one fixed-width ver
sion; use "unpack" to turn a fixed-width-format string into several
pieces of data.
The pack format "A" means "any character"; if youre "pack"ing and
youve run out of things to pack, "pack" will fill the rest up with
spaces.
"x" means "skip a byte" when "unpack"ing; when "pack"ing, it means
"introduce a null byte" - thats probably not what you mean if
youre dealing with plain text.
You can follow the formats with numbers to say how many characters
should be affected by that format: "A12" means "take 12 characters";
"x6" means "skip 6 bytes" or "character 0, 6 times".
Instead of a number, you can use "*" to mean "consume everything
else left".
Warning: when packing multiple pieces of data, "*" only means
"consume all of the current piece of data". Thats to say
pack("A*A*", $one, $two)
packs all of $one into the first "A*" and then all of $two into the
second. This is a general principle: each format character corre
sponds to one piece of data to be "pack"ed.
Packing Numbers
So much for textual data. Lets get onto the meaty stuff that "pack"
and "unpack" are best at: handling binary formats for numbers. There
is, of course, not just one binary format - life would be too simple -
but Perl will do all the finicky labor for you.
Integers
Packing and unpacking numbers implies conversion to and from some spe
cific binary representation. Leaving floating point numbers aside for
the moment, the salient properties of any such representation are:
the number of bytes used for storing the integer,
whether the contents are interpreted as a signed or unsigned num
ber,
the byte ordering: whether the first byte is the least or most sig
nificant byte (or: little-endian or big-endian, respectively).
So, for instance, to pack 20302 to a signed 16 bit integer in your com
puters representation you write
my $ps = pack( s, 20302 );
Again, the result is a string, now containing 2 bytes. If you print
this string (which is, generally, not recommended) you might see "ON"
or "NO" (depending on your systems byte ordering) - or something
entirely different if your computer doesnt use ASCII character encod
ing. Unpacking $ps with the same template returns the original integer
value:
my( $s ) = unpack( s, $ps );
This is true for all numeric template codes. But dont expect miracles:
if the packed value exceeds the allotted byte capacity, high order bits
are silently discarded, and unpack certainly wont be able to pull them
back out of some magic hat. And, when you pack using a signed template
code such as "s", an excess value may result in the sign bit getting
set, and unpacking this will smartly return a negative value.
16 bits wont get you too far with integers, but there is "l" and "L"
for signed and unsigned 32-bit integers. And if this is not enough and
your system supports 64 bit integers you can push the limits much
closer to infinity with pack codes "q" and "Q". A notable exception is
provided by pack codes "i" and "I" for signed and unsigned integers of
the "local custom" variety: Such an integer will take up as many bytes
as a local C compiler returns for "sizeof(int)", but itll use at least
32 bits.
Each of the integer pack codes "sSlLqQ" results in a fixed number of
bytes, no matter where you execute your program. This may be useful for
some applications, but it does not provide for a portable way to pass
data structures between Perl and C programs (bound to happen when you
call XS extensions or the Perl function "syscall"), or when you read or
write binary files. What youll need in this case are template codes
that depend on what your local C compiler compiles when you code
"short" or "unsigned long", for instance. These codes and their
corresponding byte lengths are shown in the table below. Since the C
standard leaves much leeway with respect to the relative sizes of these
data types, actual values may vary, and thats why the values are given
as expressions in C and Perl. (If youd like to use values from %Config
in your program you have to import it with "use Config".)
signed unsigned byte length in C byte length in Perl
s! S! sizeof(short) $Config{shortsize}
i! I! sizeof(int) $Config{intsize}
l! L! sizeof(long) $Config{longsize}
q! Q! sizeof(long long) $Config{longlongsize}
The "i!" and "I!" codes arent different from "i" and "I"; they are
tolerated for completeness sake.
Unpacking a Stack Frame
Requesting a particular byte ordering may be necessary when you work
with binary data coming from some specific architecture whereas your
program could run on a totally different system. As an example, assume
you have 24 bytes containing a stack frame as it happens on an Intel
8086:
+---------+ +----+----+ +---------+
TOS: | IP | TOS+4:| FL | FH | FLAGS TOS+14:| SI |
+---------+ +----+----+ +---------+
| CS | | AL | AH | AX | DI |
+---------+ +----+----+ +---------+
| BL | BH | BX | BP |
+----+----+ +---------+
| CL | CH | CX | DS |
+----+----+ +---------+
| DL | DH | DX | ES |
+----+----+ +---------+
First, we note that this time-honored 16-bit CPU uses little-endian
order, and thats why the low order byte is stored at the lower
address. To unpack such a (signed) short well have to use code "v". A
repeat count unpacks all 12 shorts:
my( $ip, $cs, $flags, $ax, $bx, $cd, $dx, $si, $di, $bp, $ds, $es ) =
unpack( v12, $frame );
Alternatively, we could have used "C" to unpack the individually acces
sible byte registers FL, FH, AL, AH, etc.:
my( $fl, $fh, $al, $ah, $bl, $bh, $cl, $ch, $dl, $dh ) =
unpack( C10, substr( $frame, 4, 10 ) );
It would be nice if we could do this in one fell swoop: unpack a short,
back up a little, and then unpack 2 bytes. Since Perl is nice, it prof
fers the template code "X" to back up one byte. Putting this all
together, we may now write:
my( $ip, $cs,
$flags,$fl,$fh,
$ax,$al,$ah, $bx,$bl,$bh, $cx,$cl,$ch, $dx,$dl,$dh,
$si, $di, $bp, $ds, $es ) =
unpack( v2 . (vXXCC x 5) . v5, $frame );
(The clumsy construction of the template can be avoided - just read
on!)
Weve taken some pains to construct the template so that it matches the
contents of our frame buffer. Otherwise wed either get undefined val
ues, or "unpack" could not unpack all. If "pack" runs out of items, it
will supply null strings (which are coerced into zeroes whenever the
pack code says so).
How to Eat an Egg on a Net
The pack code for big-endian (high order byte at the lowest address) is
"n" for 16 bit and "N" for 32 bit integers. You use these codes if you
know that your data comes from a compliant architecture, but, surpris
ingly enough, you should also use these pack codes if you exchange
binary data, across the network, with some system that you know next to
nothing about. The simple reason is that this order has been chosen as
the network order, and all standard-fearing programs ought to follow
this convention. (This is, of course, a stern backing for one of the
Lilliputian parties and may well influence the political development
there.) So, if the protocol expects you to send a message by sending
the length first, followed by just so many bytes, you could write:
my $buf = pack( N, length( $msg ) ) . $msg;
or even:
my $buf = pack( NA*, length( $msg ), $msg );
and pass $buf to your send routine. Some protocols demand that the
count should include the length of the count itself: then just add 4 to
the data length. (But make sure to read "Lengths and Widths" before you
really code this!)
Floating point Numbers
For packing floating point numbers you have the choice between the pack
codes "f" and "d" which pack into (or unpack from) single-precision or
double-precision representation as it is provided by your system.
(There is no such thing as a network representation for reals, so if
you want to send your real numbers across computer boundaries, youd
better stick to ASCII representation, unless youre absolutely sure
whats on the other end of the line.)
Exotic Templates
Bit Strings
Bits are the atoms in the memory world. Access to individual bits may
have to be used either as a last resort or because it is the most con
venient way to handle your data. Bit string (un)packing converts
between strings containing a series of 0 and 1 characters and a
sequence of bytes each containing a group of 8 bits. This is almost as
simple as it sounds, except that there are two ways the contents of a
byte may be written as a bit string. Lets have a look at an annotated
byte:
7 6 5 4 3 2 1 0
+-----------------+
| 1 0 0 0 1 1 0 0 |
+-----------------+
MSB LSB
Its egg-eating all over again: Some think that as a bit string this
should be written "10001100" i.e. beginning with the most significant
bit, others insist on "00110001". Well, Perl isnt biased, so thats
why we have two bit string codes:
$byte = pack( B8, 10001100 ); # start with MSB
$byte = pack( b8, 00110001 ); # start with LSB
It is not possible to pack or unpack bit fields - just integral bytes.
"pack" always starts at the next byte boundary and "rounds up" to the
next multiple of 8 by adding zero bits as required. (If you do want bit
fields, there is "vec" in perlfunc. Or you could implement bit field
handling at the character string level, using split, substr, and con
catenation on unpacked bit strings.)
To illustrate unpacking for bit strings, well decompose a simple sta
tus register (a "-" stands for a "reserved" bit):
+-----------------+-----------------+
| S Z - A - P - C | - - - - O D I T |
+-----------------+-----------------+
MSB LSB MSB LSB
Converting these two bytes to a string can be done with the unpack tem
plate b16. To obtain the individual bit values from the bit string we
use "split" with the "empty" separator pattern which dissects into
individual characters. Bit values from the "reserved" positions are
simply assigned to "undef", a convenient notation for "I dont care
where this goes".
($carry, undef, $parity, undef, $auxcarry, undef, $zero, $sign,
$trace, $interrupt, $direction, $overflow) =
split( //, unpack( b16, $status ) );
We could have used an unpack template b12 just as well, since the
last 4 bits can be ignored anyway.
Uuencoding
Another odd-man-out in the template alphabet is "u", which packs an
"uuencoded string". ("uu" is short for Unix-to-Unix.) Chances are that
you wont ever need this encoding technique which was invented to over
come the shortcomings of old-fashioned transmission mediums that do not
support other than simple ASCII data. The essential recipe is simple:
Take three bytes, or 24 bits. Split them into 4 six-packs, adding a
space (0x20) to each. Repeat until all of the data is blended. Fold
groups of 4 bytes into lines no longer than 60 and garnish them in
front with the original byte count (incremented by 0x20) and a "\n" at
the end. - The "pack" chef will prepare this for you, a la minute, when
you select pack code "u" on the menu:
my $uubuf = pack( u, $bindat );
A repeat count after "u" sets the number of bytes to put into an uuen
coded line, which is the maximum of 45 by default, but could be set to
some (smaller) integer multiple of three. "unpack" simply ignores the
repeat count.
Doing Sums
An even stranger template code is "%". First, because its used
as a prefix to some other template code. Second, because it cannot be
used in "pack" at all, and third, in "unpack", doesnt return the data
as defined by the template code it precedes. Instead itll give you an
integer of number bits that is computed from the data value by doing
sums. For numeric unpack codes, no big feat is achieved:
my $buf = pack( iii, 100, 20, 3 );
print unpack( %32i3, $buf ), "\n"; # prints 123
For string values, "%" returns the sum of the byte values saving you
the trouble of a sum loop with "substr" and "ord":
print unpack( %32A*, "\x01\x10" ), "\n"; # prints 17
Although the "%" code is documented as returning a "checksum": dont
put your trust in such values! Even when applied to a small number of
bytes, they wont guarantee a noticeable Hamming distance.
In connection with "b" or "B", "%" simply adds bits, and this can be
put to good use to count set bits efficiently:
my $bitcount = unpack( %32b*, $mask );
And an even parity bit can be determined like this:
my $evenparity = unpack( %1b*, $mask );
Unicode
Unicode is a character set that can represent most characters in most
of the worlds languages, providing room for over one million different
characters. Unicode 3.1 specifies 94,140 characters: The Basic Latin
characters are assigned to the numbers 0 - 127. The Latin-1 Supplement
with characters that are used in several European languages is in the
next range, up to 255. After some more Latin extensions we find the
character sets from languages using non-Roman alphabets, interspersed
with a variety of symbol sets such as currency symbols, Zapf Dingbats
or Braille. (You might want to visit www.unicode.org for a look at
some of them - my personal favourites are Telugu and Kannada.)
The Unicode character sets associates characters with integers. Encod
ing these numbers in an equal number of bytes would more than double
the requirements for storing texts written in Latin alphabets. The
UTF-8 encoding avoids this by storing the most common (from a western
point of view) characters in a single byte while encoding the rarer
ones in three or more bytes.
So what has this got to do with "pack"? Well, if you want to convert
between a Unicode number and its UTF-8 representation you can do so by
using template code "U". As an example, lets produce the UTF-8 repre
sentation of the Euro currency symbol (code number 0x20AC):
$UTF8{Euro} = pack( U, 0x20AC );
Inspecting $UTF8{Euro} shows that it contains 3 bytes: "\xe2\x82\xac".
The round trip can be completed with "unpack":
$Unicode{Euro} = unpack( U, $UTF8{Euro} );
Usually youll want to pack or unpack UTF-8 strings:
# pack and unpack the Hebrew alphabet
my $alefbet = pack( U*, 0x05d0..0x05ea );
my @hebrew = unpack( U*, $utf );
Another Portable Binary Encoding
The pack code "w" has been added to support a portable binary data
encoding scheme that goes way beyond simple integers. (Details can be
found at Casbah.org, the Scarab project.) A BER (Binary Encoded Repre
sentation) compressed unsigned integer stores base 128 digits, most
significant digit first, with as few digits as possible. Bit eight
(the high bit) is set on each byte except the last. There is no size
limit to BER encoding, but Perl wont go to extremes.
my $berbuf = pack( w*, 1, 128, 128+1, 128*128+127 );
A hex dump of $berbuf, with spaces inserted at the right places, shows
01 8100 8101 81807F. Since the last byte is always less than 128,
"unpack" knows where to stop.
Template Grouping
Prior to Perl 5.8, repetitions of templates had to be made by "x"-mul
tiplication of template strings. Now there is a better way as we may
use the pack codes "(" and ")" combined with a repeat count. The
"unpack" template from the Stack Frame example can simply be written
like this:
unpack( v2 (vXXCC)5 v5, $frame )
Lets explore this feature a little more. Well begin with the equiva
lent of
join( , map( substr( $_, 0, 1 ), @str ) )
which returns a string consisting of the first character from each
string. Using pack, we can write
pack( (A).@str, @str )
or, because a repeat count "*" means "repeat as often as required",
simply
pack( (A)*, @str )
(Note that the template "A*" would only have packed $str[0] in full
length.)
To pack dates stored as triplets ( day, month, year ) in an array
@dates into a sequence of byte, byte, short integer we can write
$pd = pack( (CCS)*, map( @$_, @dates ) );
To swap pairs of characters in a string (with even length) one could
use several techniques. First, lets use "x" and "X" to skip forward
and back:
$s = pack( (A)*, unpack( (xAXXAx)*, $s ) );
We can also use "@" to jump to an offset, with 0 being the position
where we were when the last "(" was encountered:
$s = pack( (A)*, unpack( (@1A @0A @2)*, $s ) );
Finally, there is also an entirely different approach by unpacking big
endian shorts and packing them in the reverse byte order:
$s = pack( (v)*, unpack( (n)*, $s );
Lengths and Widths
String Lengths
In the previous section weve seen a network message that was con
structed by prefixing the binary message length to the actual message.
Youll find that packing a length followed by so many bytes of data is
a frequently used recipe since appending a null byte wont work if a
null byte may be part of the data. Here is an example where both tech
niques are used: after two null terminated strings with source and des
tination address, a Short Message (to a mobile phone) is sent after a
length byte:
my $msg = pack( Z*Z*CA*, $src, $dst, length( $sm ), $sm );
Unpacking this message can be done with the same template:
( $src, $dst, $len, $sm ) = unpack( Z*Z*CA*, $msg );
Theres a subtle trap lurking in the offing: Adding another field after
the Short Message (in variable $sm) is all right when packing, but this
cannot be unpacked naively:
# pack a message
my $msg = pack( Z*Z*CA*C, $src, $dst, length( $sm ), $sm, $prio );
# unpack fails - $prio remains undefined!
( $src, $dst, $len, $sm, $prio ) = unpack( Z*Z*CA*C, $msg );
The pack code "A*" gobbles up all remaining bytes, and $prio remains
undefined! Before we let disappointment dampen the morale: Perls got
the trump card to make this trick too, just a little further up the
sleeve. Watch this:
# pack a message: ASCIIZ, ASCIIZ, length/string, byte
my $msg = pack( Z* Z* C/A* C, $src, $dst, $sm, $prio );
# unpack
( $src, $dst, $sm, $prio ) = unpack( Z* Z* C/A* C, $msg );
Combining two pack codes with a slash ("/") associates them with a sin
gle value from the argument list. In "pack", the length of the argument
is taken and packed according to the first code while the argument
itself is added after being converted with the template code after the
slash. This saves us the trouble of inserting the "length" call, but
it is in "unpack" where we really score: The value of the length byte
marks the end of the string to be taken from the buffer. Since this
combination doesnt make sense except when the second pack code isnt
"a*", "A*" or "Z*", Perl wont let you.
The pack code preceding "/" may be anything thats fit to represent a
number: All the numeric binary pack codes, and even text codes such as
"A4" or "Z*":
# pack/unpack a string preceded by its length in ASCII
my $buf = pack( A4/A*, "Humpty-Dumpty" );
# unpack $buf: 13 Humpty-Dumpty
my $txt = unpack( A4/A*, $buf );
"/" is not implemented in Perls before 5.6, so if your code is required
to work on older Perls youll need to "unpack( Z* Z* C)" to get the
length, then use it to make a new unpack string. For example
# pack a message: ASCIIZ, ASCIIZ, length, string, byte (5.005 compatible)
my $msg = pack( Z* Z* C A* C, $src, $dst, length $sm, $sm, $prio );
# unpack
( undef, undef, $len) = unpack( Z* Z* C, $msg );
($src, $dst, $sm, $prio) = unpack ( "Z* Z* x A$len C", $msg );
But that second "unpack" is rushing ahead. It isnt using a simple lit
eral string for the template. So maybe we should introduce...
Dynamic Templates
So far, weve seen literals used as templates. If the list of pack
items doesnt have fixed length, an expression constructing the tem
plate is required (whenever, for some reason, "()*" cannot be used).
Heres an example: To store named string values in a way that can be
conveniently parsed by a C program, we create a sequence of names and
null terminated ASCII strings, with "=" between the name and the value,
followed by an additional delimiting null byte. Heres how:
my $env = pack( (A*A*Z*) . keys( %Env ) . C,
map( { ( $_, =, $Env{$_} ) } keys( %Env ) ), 0 );
Lets examine the cogs of this byte mill, one by one. Theres the "map"
call, creating the items we intend to stuff into the $env buffer: to
each key (in $_) it adds the "=" separator and the hash entry value.
Each triplet is packed with the template code sequence "A*A*Z*" that is
repeated according to the number of keys. (Yes, thats what the "keys"
function returns in scalar context.) To get the very last null byte, we
add a 0 at the end of the "pack" list, to be packed with "C". (Atten
tive readers may have noticed that we could have omitted the 0.)
For the reverse operation, well have to determine the number of items
in the buffer before we can let "unpack" rip it apart:
my $n = $env =~ tr/\0// - 1;
my %env = map( split( /=/, $_ ), unpack( "(Z*)$n", $env ) );
The "tr" counts the null bytes. The "unpack" call returns a list of
name-value pairs each of which is taken apart in the "map" block.
Counting Repetitions
Rather than storing a sentinel at the end of a data item (or a list of
items), we could precede the data with a count. Again, we pack keys and
values of a hash, preceding each with an unsigned short length count,
and up front we store the number of pairs:
my $env = pack( S(S/A* S/A*)*, scalar keys( %Env ), %Env );
This simplifies the reverse operation as the number of repetitions can
be unpacked with the "/" code:
my %env = unpack( S/(S/A* S/A*), $env );
Note that this is one of the rare cases where you cannot use the same
template for "pack" and "unpack" because "pack" cant determine a
repeat count for a "()"-group.
Packing and Unpacking C Structures
In previous sections we have seen how to pack numbers and character
strings. If it were not for a couple of snags we could conclude this
section right away with the terse remark that C structures dont con
tain anything else, and therefore you already know all there is to it.
Sorry, no: read on, please.
The Alignment Pit
In the consideration of speed against memory requirements the balance
has been tilted in favor of faster execution. This has influenced the
way C compilers allocate memory for structures: On architectures where
a 16-bit or 32-bit operand can be moved faster between places in mem
ory, or to or from a CPU register, if it is aligned at an even or mul
tiple-of-four or even at a multiple-of eight address, a C compiler will
give you this speed benefit by stuffing extra bytes into structures.
If you dont cross the C shoreline this is not likely to cause you any
grief (although you should care when you design large data structures,
or you want your code to be portable between architectures (you do want
that, dont you?)).
To see how this affects "pack" and "unpack", well compare these two C
structures:
typedef struct {
char c1;
short s;
char c2;
long l;
} gappy_t;
typedef struct {
long l;
short s;
char c1;
char c2;
} dense_t;
Typically, a C compiler allocates 12 bytes to a "gappy_t" variable, but
requires only 8 bytes for a "dense_t". After investigating this fur
ther, we can draw memory maps, showing where the extra 4 bytes are hid
den:
0 +4 +8 +12
+--+--+--+--+--+--+--+--+--+--+--+--+
|c1|xx| s |c2|xx|xx|xx| l | xx = fill byte
+--+--+--+--+--+--+--+--+--+--+--+--+
gappy_t
0 +4 +8
+--+--+--+--+--+--+--+--+
| l | h |c1|c2|
+--+--+--+--+--+--+--+--+
dense_t
And thats where the first quirk strikes: "pack" and "unpack" templates
have to be stuffed with "x" codes to get those extra fill bytes.
The natural question: "Why cant Perl compensate for the gaps?" war
rants an answer. One good reason is that C compilers might provide
(non-ANSI) extensions permitting all sorts of fancy control over the
way structures are aligned, even at the level of an individual struc
ture field. And, if this were not enough, there is an insidious thing
called "union" where the amount of fill bytes cannot be derived from
the alignment of the next item alone.
OK, so lets bite the bullet. Heres one way to get the alignment right
by inserting template codes "x", which dont take a corresponding item
from the list:
my $gappy = pack( cxs cxxx l!, $c1, $s, $c2, $l );
Note the "!" after "l": We want to make sure that we pack a long inte
ger as it is compiled by our C compiler. And even now, it will only
work for the platforms where the compiler aligns things as above. And
somebody somewhere has a platform where it doesnt. [Probably a Cray,
where "short"s, "int"s and "long"s are all 8 bytes. :-)]
Counting bytes and watching alignments in lengthy structures is bound
to be a drag. Isnt there a way we can create the template with a sim
ple program? Heres a C program that does the trick:
#include
#include
typedef struct {
char fc1;
short fs;
char fc2;
long fl;
} gappy_t;
#define Pt(struct,field,tchar) \
printf( "@%d%s ", offsetof(struct,field), # tchar );
int main() {
Pt( gappy_t, fc1, c );
Pt( gappy_t, fs, s! );
Pt( gappy_t, fc2, c );
Pt( gappy_t, fl, l! );
printf( "\n" );
}
The output line can be used as a template in a "pack" or "unpack" call:
my $gappy = pack( @0c @2s! @4c @8l!, $c1, $s, $c2, $l );
Gee, yet another template code - as if we hadnt plenty. But "@" saves
our day by enabling us to specify the offset from the beginning of the
pack buffer to the next item: This is just the value the "offsetof"
macro (defined in "") returns when given a "struct" type and
one of its field names ("member-designator" in C standardese).
Neither using offsets nor adding "x"s to bridge the gaps is satisfac
tory. (Just imagine what happens if the structure changes.) What we
really need is a way of saying "skip as many bytes as required to the
next multiple of N". In fluent Templatese, you say this with "x!N"
where N is replaced by the appropriate value. Heres the next version
of our struct packaging:
my $gappy = pack( c x!2 s c x!4 l!, $c1, $s, $c2, $l );
Thats certainly better, but we still have to know how long all the
integers are, and portability is far away. Rather than 2, for instance,
we want to say "however long a short is". But this can be done by
enclosing the appropriate pack code in brackets: "[s]". So, heres the
very best we can do:
my $gappy = pack( c x![s] s c x![l!] l!, $c1, $s, $c2, $l );
Alignment, Take 2
Im afraid that were not quite through with the alignment catch yet.
The hydra raises another ugly head when you pack arrays of structures:
typedef struct {
short count;
char glyph;
} cell_t;
typedef cell_t buffer_t[BUFLEN];
Wheres the catch? Padding is neither required before the first field
"count", nor between this and the next field "glyph", so why cant we
simply pack like this:
# something goes wrong here:
pack( s!a x @buffer,
map{ ( $_->{count}, $_->{glyph} ) } @buffer );
This packs "3*@buffer" bytes, but it turns out that the size of
"buffer_t" is four times "BUFLEN"! The moral of the story is that the
required alignment of a structure or array is propagated to the next
higher level where we have to consider padding at the end of each com
ponent as well. Thus the correct template is:
pack( s!ax x @buffer,
map{ ( $_->{count}, $_->{glyph} ) } @buffer );
Alignment, Take 3
And even if you take all the above into account, ANSI still lets this:
typedef struct {
char foo[2];
} foo_t;
vary in size. The alignment constraint of the structure can be greater
than any of its elements. [And if you think that this doesnt affect
anything common, dismember the next cellphone that you see. Many have
ARM cores, and the ARM structure rules make "sizeof (foo_t)" == 4]
Pointers for How to Use Them
The title of this section indicates the second problem you may run into
sooner or later when you pack C structures. If the function you intend
to call expects a, say, "void *" value, you cannot simply take a refer
ence to a Perl variable. (Although that value certainly is a memory
address, its not the address where the variables contents are
stored.)
Template code "P" promises to pack a "pointer to a fixed length
string". Isnt this what we want? Lets try:
# allocate some storage and pack a pointer to it
my $memory = "\x00" x $size;
my $memptr = pack( P, $memory );
But wait: doesnt "pack" just return a sequence of bytes? How can we
pass this string of bytes to some C code expecting a pointer which is,
after all, nothing but a number? The answer is simple: We have to
obtain the numeric address from the bytes returned by "pack".
my $ptr = unpack( L!, $memptr );
Obviously this assumes that it is possible to typecast a pointer to an
unsigned long and vice versa, which frequently works but should not be
taken as a universal law. - Now that we have this pointer the next
question is: How can we put it to good use? We need a call to some C
function where a pointer is expected. The read(2) system call comes to
mind:
ssize_t read(int fd, void *buf, size_t count);
After reading perlfunc explaining how to use "syscall" we can write
this Perl function copying a file to standard output:
require syscall.ph;
sub cat($){
my $path = shift();
my $size = -s $path;
my $memory = "\x00" x $size; # allocate some memory
my $ptr = unpack( L, pack( P, $memory ) );
open( F, $path ) || die( "$path: cannot open ($!)\n" );
my $fd = fileno(F);
my $res = syscall( &SYS_read, fileno(F), $ptr, $size );
print $memory;
close( F );
}
This is neither a specimen of simplicity nor a paragon of portability
but it illustrates the point: We are able to sneak behind the scenes
and access Perls otherwise well-guarded memory! (Important note:
Perls "syscall" does not require you to construct pointers in this
roundabout way. You simply pass a string variable, and Perl forwards
the address.)
How does "unpack" with "P" work? Imagine some pointer in the buffer
about to be unpacked: If it isnt the null pointer (which will smartly
produce the "undef" value) we have a start address - but then what?
Perl has no way of knowing how long this "fixed length string" is, so
its up to you to specify the actual size as an explicit length after
"P".
my $mem = "abcdefghijklmn";
print unpack( P5, pack( P, $mem ) ); # prints "abcde"
As a consequence, "pack" ignores any number or "*" after "P".
Now that we have seen "P" at work, we might as well give "p" a whirl.
Why do we need a second template code for packing pointers at all? The
answer lies behind the simple fact that an "unpack" with "p" promises a
null-terminated string starting at the address taken from the buffer,
and that implies a length for the data item to be returned:
my $buf = pack( p, "abc\x00efhijklmn" );
print unpack( p, $buf ); # prints "abc"
Albeit this is apt to be confusing: As a consequence of the length
being implied by the strings length, a number after pack code "p" is a
repeat count, not a length as after "P".
Using "pack(..., $x)" with "P" or "p" to get the address where $x is
actually stored must be used with circumspection. Perls internal
machinery considers the relation between a variable and that address as
its very own private matter and doesnt really care that we have
obtained a copy. Therefore:
Do not use "pack" with "p" or "P" to obtain the address of variable
thats bound to go out of scope (and thereby freeing its memory)
before you are done with using the memory at that address.
Be very careful with Perl operations that change the value of the
variable. Appending something to the variable, for instance, might
require reallocation of its storage, leaving you with a pointer
into no-mans land.
Dont think that you can get the address of a Perl variable when it
is stored as an integer or double number! "pack(P, $x)" will
force the variables internal representation to string, just as if
you had written something like "$x .= ".
Its safe, however, to P- or p-pack a string literal, because Perl sim
ply allocates an anonymous variable.
Pack Recipes
Here are a collection of (possibly) useful canned recipes for "pack"
and "unpack":
# Convert IP address for socket functions
pack( "C4", split /\./, "123.4.5.6" );
# Count the bits in a chunk of memory (e.g. a select vector)
unpack( %32b*, $mask );
# Determine the endianness of your system
$is_little_endian = unpack( c, pack( s, 1 ) );
$is_big_endian = unpack( xc, pack( s, 1 ) );
# Determine the number of bits in a native integer
$bits = unpack( %32I!, ~0 );
# Prepare argument for the nanosleep system call
my $timespec = pack( L!L!, $secs, $nanosecs );
For a simple memory dump we unpack some bytes into just as many pairs
of hex digits, and use "map" to handle the traditional spacing - 16
bytes to a line:
my $i;
print map( ++$i % 16 ? "$_ " : "$_\n",
unpack( H2 x length( $mem ), $mem ) ),
length( $mem ) % 16 ? "\n" : ;
Funnies Section
# Pulling digits out of nowhere...
print unpack( C, pack( x ) ),
unpack( %B*, pack( A ) ),
unpack( H, pack( A ) ),
unpack( A, unpack( C, pack( A ) ) ), "\n";
# One for the road ;-)
my $advice = pack( all u can in a van );
Authors
Simon Cozens and Wolfgang Laun.
perl v5.8.8 2008-04-25 PERLPACKTUT(1)
|